Le Lézard
Classified in: Science and technology, Covid-19 virus
Subject: MRR

Amine market to grow by USD 10,518.98 million: Media and entertainment is the parent market - Technavio

NEW YORK, Dec. 8, 2022 /PRNewswire/ -- The global amine market has been categorized as a part of the global media and entertainment sector. The parent global media and entertainment market covers companies offering products, services, and solutions in advertising, broadcasting, cable and satellite, publishing, movies and entertainment, interactive home entertainment, and interactive media and services. 

The amine market size is forecast to grow by USD 10,518.98 million, at a CAGR of 7.53% between 2022 and 2027, according to Technavio, Download a sample

Amine market 2023-2027: Scope

The amine market report covers the following areas:

Amine market 2023-2027: Vendor Landscape

The global anime market is fragmented due to the presence of several international and domestic vendors. Vendors compete based on several factors, such as quality, price, service, brand image, distribution, and marketing. Moreover, major vendors are focusing on acquiring other small brands to increase their market presence. The increasing competition among vendors may lead to a decline in their product prices, which can negatively impact profit margins and the growth of the market.

Bandai Namco Filmworks Inc., Bones Inc., Discotek Media, Kyoto Animation Co. Ltd., PA Works Co. Ltd., Pierrot Co. Ltd., Production IG Inc., Sony Group Corp., The Walt Disney Co., TOEI ANIMATION Co. Ltd., VIZ Media LLC, and Zerochan are among some of the major market participants.

Amine market 2023-2027: Competitive Analysis

The competitive scenario categorizes companies based on various performance indicators. Some of the factors considered include the financial performance of companies, growth strategies, product innovations, new product launches, investments, and growth in market share, among others, Buy the Report

Anime market 2023-2027: Segmentation

The shows or series segment was valued at USD 8,464.09 million in 2017 and continue to grow until 2021Anime filmmakers produce many top-rated and big-budget web series, movies, and animated series, which are easily accessible through OTT services. The huge demand for OTT services globally encourages other service providers to price discounts on their services. This has resulted in increased competition, which, in turn, prompted the existing service providers to upgrade their offerings and increase investments in producing better content to gain a larger market share. Such factors are expected to drive the growth of the shows or series segment of the anime market during the forecast period. 

APAC is estimated to account for 75% of the market's growth during the forecast period. The market in APAC is mainly driven by low labor costs in the region. The region attracts animation companies from Europe and the US. Layout preparation, painting, inking, and compositing are the major activities that are outsourced to APAC. Japan, South Korea, and China are the leading countries in the market in APAC.

To gain further insights about various segments, Request a PDF sample

What are the key data covered in this anime market report?

Subscribe to our "Basic Plan" billed annually at USD 5000, which enables you to download 5 reports and view 100 reports every month

Related Reports:

Massive Multiplayer Online (MMO) Games Market by Revenue, Genre, and Geography ? Forecast and Analysis 2022-2026: The massive multiplayer online (MMO) games market share is expected to increase by USD 21.25 billion from 2021 to 2026, and the market's growth momentum will accelerate at a CAGR of 9.45%. Furthermore, this report extensively covers massive multiplayer online (MMO) games market segmentation by revenue (free-to-play (F2P) and pay-to-play (P2P)), genre (MMO role-playing games (MMORPG), MMO first-person shooter (MMOFPS), MMO real-time strategy (MMORTS), and others), and geography (APAC, North America, Europe, South America, and Middle East and Africa).

Cloud Gaming Market by Platform, Type, and Geography ? Forecast and Analysis 2022-2026: The cloud gaming market share is expected to increase by USD 5.73 billion from 2021 to 2026, at a CAGR of 31.13%. Furthermore, this report extensively covers market segmentation by platform (gaming consoles, computing devices, smart TVs, and mobile devices), type (video streaming and file streaming), and geography (North America, APAC, Europe, South America, and the Middle East and Africa).

Anime Market Scope

Report Coverage


Page number


Base year


Historic period


Forecast period


Growth momentum & CAGR

Accelerate at a CAGR of 7.53%

Market growth 2023-2027

USD 10,518.98 million

Market structure


YoY growth 2022-2023(%)


Regional analysis

APAC, Europe, North America, South America, and Middle East and Africa

Performing market contribution

APAC at 75%

Key countries

US, Japan, China, India, and UK

Competitive landscape

Leading Vendors, Market Positioning of Vendors, Competitive Strategies, and Industry Risks

Key companies profiled

Bandai Namco Filmworks Inc., Bones Inc., Discotek Media, Kyoto Animation Co. Ltd., PA Works Co. Ltd., Pierrot Co. Ltd., Production IG Inc., Sony Group Corp., The Walt Disney Co., TOEI ANIMATION Co. Ltd., VIZ Media LLC, and Zerochan

Market dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and recovery analysis and future consumer dynamics, and Market condition analysis for the forecast period.

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.

Table of Contents:

1 Executive Summary

2 Market Landscape

3 Market Sizing

4 Historic Market Size

5 Five Forces Analysis

6 Market Segmentation by Content Type

7 Market Segmentation by Type

8 Customer Landscape

9 Geographic Landscape

10 Drivers, Challenges, and Trends

11 Vendor Landscape

12 Vendor Analysis

13 Appendix

About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provide actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.


Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

SOURCE Technavio

These press releases may also interest you

at 23:00
LeoLabs, the leading commercial provider of Space Domain Awareness (SDA) services and low Earth orbit (LEO) mapping, announced the commissioning of the LeoLabs West Australian Space Radar (WASR). This radar site, located in Western Australia, adds...

at 22:50
Wemade began the pre-download of its MMORPG MIR M: Vanguard & Vagabond (MIR M) on January 30, 2023. Prior to its official release, MIR M can be downloaded from ?Google Play', ?Apple App Store' and its official website. Users can log in using their...

at 22:28
Companies using OneBill's platform to manage their billing and monetization operations will now have the advantage of leveraging powerhouse Hubspot's intelligent CRM tools, thanks to a newly developed integration....

at 22:08
It was announced today, the United Kingdom will play host of an important international gathering of literacy specialists who will come together to address the spike in illiteracy rates post pandemic. The World Literacy Summit 2023 will be held at...

at 22:00
BIT, a professional cryptocurrency exchange, has collaborated with Circle Internet Financial (Circle), a global financial...

at 21:00
Hyundai Mobis won a record-braking number of orders that add up to $4.7...

News published on 8 december 2022 at 19:30 and distributed by: